对于地图标题,这是 the definition:

// A header for a Go map.
type hmap struct {
    // Note: the format of the Hmap is encoded in ../../cmd/gc/reflect.c and
    // ../reflect/type.go.  Don't change this structure without also changing that code!
    count int // # live cells == size of map.  Must be first (used by len() builTin)
    flags uint32
    hash0 uint32 // hash seed
    B     uint8  // log_2 of # of buckets (can hold up to loadFactor * 2^B items)

    buckets    unsafe.Pointer // array of 2^B Buckets. may be nil if count==0.
    oldbuckets unsafe.Pointer // prevIoUs bucket array of half the size,non-nil only when growing
    nevacuate  uintptr        // progress counter for evacuation (buckets less than this have been evacuated)
}

计算它的大小非常简单(unsafe.Sizeof).

这是地图指向的每个桶的定义:

// A bucket for a Go map.
type bmap struct {
    tophash [bucketCnt]uint8
    // Followed by bucketCnt keys and then bucketCnt values.
    // NOTE: packing all the keys together and then all the values together makes the
    // code a bit more complicated than alternaTing Key/value/Key/value/... but it allows
    // us to eliminate padding which would be needed for,e.g.,map[int64]int8.
    // Followed by an overflow pointer.
}

bucketCnt是一个常量,定义为:

bucketCnt     = 1 << bucketCntBits // equals decimal 8
bucketCntBits = 3

最终的计算是:

unsafe.Sizeof(hmap) + (len(theMap) * 8) + (len(theMap) * 8 * unsafe.Sizeof(X)) + (len(theMap) * 8 * unsafe.Sizeof(y))

如果Map是您的地图值,则x是地图的键类型的值,y是地图的值类型的值.

thunk.s