//go:embed//go:embed
含有资源文件的demo项目结构
//go:embed
package main
import (
"log"
"net/http"
)
func main() {
mux := http.DefaultServeMux
mux.Handle("/web/js/", http.StripPrefix("/web/js/", http.FileServer(http.Dir("static/js/"))))
mux.Handle("/web/css/", http.StripPrefix("/web/css/", http.FileServer(http.Dir("static/css/"))))
mux.Handle("/web/img/", http.StripPrefix("/web/img/", http.FileServer(http.Dir("static/img/"))))
log.Fatal(http.ListenAndServe(":8080", mux))
}
mux.Handle("/js/", http.StripPrefix("/js/", http.FileServer(http.Dir("static/js/"))))http://localhost:8080/js/bootstrap.bundle.min.js//go:embed
测试:浏览器访问http://localhost:8080/web/js/bootstrap.bundle.min.js即可访问到对应文件,想必不太陌生吧。
//go:embed
package main
import (
"embed"
_ "embed"
"log"
"net/http"
)
//go:embed template static
var Assets embed.FS
func main() {
mux := http.DefaultServeMux
mux.Handle("/web/", AssetHandler("/web/", Assets, "./static"))
log.Fatal(http.ListenAndServe(":8080", mux))
}
go build
3. 之所embed的资源文件还能被serve,多亏了AssetHandler的功劳,实现如下:
package main
import (
"embed"
"io/fs"
"net/http"
"path"
)
type fsFunc func(name string) (fs.File, error)
func (f fsFunc) Open(name string) (fs.File, error) {
return f(name)
}
// AssetHandler returns an http.Handler that will serve files from
// the Assets embed.FS. When locating a file, it will strip the given
// prefix from the request and prepend the root to the filesystem.
func AssetHandler(prefix string, assets embed.FS, root string) http.Handler {
handler := fsFunc(func(name string) (fs.File, error) {
assetPath := path.Join(root, name)
// If we can't find the asset, fs can handle the error
file, err := assets.Open(assetPath)
if err != nil {
return nil, err
}
// Otherwise assume this is a legitimate request routed correctly
return file, err
})
return http.StripPrefix(prefix, http.FileServer(http.FS(handler)))
}
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