// Lower a for range over a map.
// The loop we generate:
// var hiter map_iteration_struct
// for mapiterinit(type, range, &hiter); hiter.key != nil; mapiternext(&hiter) {
// index_temp = *hiter.key
// value_temp = *hiter.val
// index = index_temp
// value = value_temp
// original body
// }
channel
// Lower a for range over a channel.
// The loop we generate:
// for {
// index_temp, ok_temp = <-range
// if !ok_temp {
// break
// }
// index = index_temp
// original body
// }
数组
// Lower a for range over an array.
// The loop we generate:
// len_temp := len(range)
// range_temp := range
// for index_temp = 0; index_temp < len_temp; index_temp {
// value_temp = range_temp[index_temp]
// index = index_temp
// value = value_temp
// original body
// }
字符串
// Lower a for range over a string.
// The loop we generate:
// len_temp := len(range)
// var next_index_temp int
// for index_temp = 0; index_temp < len_temp; index_temp = next_index_temp {
// value_temp = rune(range[index_temp])
// if value_temp < utf8.RuneSelf {
// next_index_temp = index_temp 1
// } else {
// value_temp, next_index_temp = decoderune(range, index_temp)
// }
// index = index_temp
// value = value_temp
// // original body
// }
链接: 完整底层代码
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