示例代码
package main
import (
"fmt"
)
func main() {
//多维map的声明与实现方法
//方法1 初始化一个空的多维映射
mainMapA := map[string]map[string]string{}
subMapA := map[string]string{"A_Key_1": "A_SubValue_1", "A_Key_2": "A_SubValue_2"}
mainMapA["MapA"] = subMapA
fmt.Println("MultityMapA")
for keyA, valA := range mainMapA {
for subKeyA, subValA := range valA {
fmt.Printf("mapName=%s Key=%s Value=%s\n", keyA, subKeyA, subValA)
}
}
//方法2 使用make声明一个多维映射(等同一般声明)
//var mainMap map[string]map[string]string
mainMapB := make(map[string]map[string]string)
//内部容器必须再次初始化才能使用
subMapB := make(map[string]string)
subMapB["B_Key_1"] = "B_SubValue_1"
subMapB["B_Key_2"] = "B_SubValue_2"
mainMapB["MapB"] = subMapB
fmt.Println("\nMultityMapB")
for keyB, valB := range mainMapB {
for subKeyB, subValB := range valB {
fmt.Printf("mapName=%s Key=%s Value=%s\n", keyB, subKeyB, subValB)
}
}
/* 方法3 使用interface{}初始化一个一维映射
* 关键点:interface{} 可以代表任意类型
* 原理知识点:interface{} 就是一个空接口,所有类型都实现了这个接口,所以它可以代表所有类型
*/
//mainMapC := make(map[string]interface{})
mainMapC := map[string]interface{}{}
subMapC := make(map[string]string)
subMapC["C_Key_1"] = "C_SubValue_1"
subMapC["C_Key_2"] = "C_SubValue_2"
mainMapC["MapC"] = subMapC
fmt.Println("\nMultityMapC")
for keyC, valC := range mainMapC {
//此处必须实例化接口类型,即*.(map[string]string)
//subMap := valC.(map[string]string)
for subKeyC, subValC := range valC.(map[string]string) {
fmt.Printf("mapName=%s Key=%s Value=%s\n", keyC, subKeyC, subValC)
}
}
}
运行结果
[ `go run multMap.go` | done: 612.6779ms ]
MultityMapA
mapName=MapA Key=A_Key_2 Value=A_SubValue_2
mapName=MapA Key=A_Key_1 Value=A_SubValue_1
MultityMapB
mapName=MapB Key=B_Key_1 Value=B_SubValue_1
mapName=MapB Key=B_Key_2 Value=B_SubValue_2
MultityMapC
mapName=MapC Key=C_Key_1 Value=C_SubValue_1
mapName=MapC Key=C_Key_2 Value=C_SubValue_2