// Copyright 2015 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.// Package rate provides a rate limiter.package rate
 import (
  "fmt"
  "math"
  "sync"
  "time"
 
  "golang.org/x/net/context"
)
 // Limit defines the maximum frequency of some events.// Limit is represented as number of events per second.// A zero Limit allows no events.type Limit float64
 // Inf is the infinite rate limit; it allows all events (even if burst is zero).const Inf = Limit(math.MaxFloat64)
 // Every converts a minimum time interval between events to a Limit.func Every(interval time.Duration) Limit {
  if interval <= 0 {
    return Inf
  }
  return 1 / Limit(interval.Seconds())
}
 // A Limiter controls how frequently events are allowed to happen.// It implements a "token bucket" of size b, initially full and refilled// at rate r tokens per second.// Informally, in any large enough time interval, the Limiter limits the// rate to r tokens per second, with a maximum burst size of b events.// As a special case, if r == Inf (the infinite rate), b is ignored.// See https://en.wikipedia.org/wiki/Token_bucket for more about token buckets.//// The zero value is a valid Limiter, but it will reject all events.// Use NewLimiter to create non-zero Limiters.//// Limiter has three main methods, Allow, Reserve, and Wait.// Most callers should use Wait.//// Each of the three methods consumes a single token.// They differ in their behavior when no token is available.// If no token is available, Allow returns false.// If no token is available, Reserve returns a reservation for a future token// and the amount of time the caller must wait before using it.// If no token is available, Wait blocks until one can be obtained// or its associated context.Context is canceled.//// The methods AllowN, ReserveN, and WaitN consume n tokens.type Limiter struct {
  //maximum token, token num per second
  limit Limit
  //burst field, max token num
  burst int
  mu  sync.Mutex
  //tokens num, change
  tokens float64
  // last is the last time the limiter's tokens field was updated
  last time.Time
  // lastEvent is the latest time of a rate-limited event (past or future)
  lastEvent time.Time
}
 // Limit returns the maximum overall event rate.func (lim *Limiter) Limit() Limit {
  lim.mu.Lock()
  defer lim.mu.Unlock()
  return lim.limit
}
 // Burst returns the maximum burst size. Burst is the maximum number of tokens// that can be consumed in a single call to Allow, Reserve, or Wait, so higher// Burst values allow more events to happen at once.// A zero Burst allows no events, unless limit == Inf.func (lim *Limiter) Burst() int {
  return lim.burst
}
 // NewLimiter returns a new Limiter that allows events up to rate r and permits// bursts of at most b tokens.func NewLimiter(r Limit, b int) *Limiter {
  return &Limiter{
    limit: r,
    burst: b,
  }
}
 // Allow is shorthand for AllowN(time.Now(), 1).func (lim *Limiter) Allow() bool {
  return lim.AllowN(time.Now(), 1)
}
 // AllowN reports whether n events may happen at time now.// Use this method if you intend to drop / skip events that exceed the rate limit.// Otherwise use Reserve or Wait.func (lim *Limiter) AllowN(now time.Time, n int) bool {
  return lim.reserveN(now, n, 0).ok
}
 // A Reservation holds information about events that are permitted by a Limiter to happen after a delay.// A Reservation may be canceled, which may enable the Limiter to permit additional events.type Reservation struct {
  ok   bool
  lim  *Limiter
  tokens int
  //This is the time to action
  timeToAct time.Time
  // This is the Limit at reservation time, it can change later.
  limit Limit
}
 // OK returns whether the limiter can provide the requested number of tokens// within the maximum wait time. If OK is false, Delay returns InfDuration, and// Cancel does nothing.func (r *Reservation) OK() bool {
  return r.ok
}
 // Delay is shorthand for DelayFrom(time.Now()).func (r *Reservation) Delay() time.Duration {
  return r.DelayFrom(time.Now())
}
 // InfDuration is the duration returned by Delay when a Reservation is not OK.const InfDuration = time.Duration(1<<63 - 1)
 // DelayFrom returns the duration for which the reservation holder must wait// before taking the reserved action. Zero duration means act immediately.// InfDuration means the limiter cannot grant the tokens requested in this// Reservation within the maximum wait time.func (r *Reservation) DelayFrom(now time.Time) time.Duration {
  if !r.ok {
    return InfDuration
  }
  delay := r.timeToAct.Sub(now)
  if delay < 0 {
    return 0
  }
  return delay
}
 // Cancel is shorthand for CancelAt(time.Now()).func (r *Reservation) Cancel() {
  r.CancelAt(time.Now())
  return
}
 // CancelAt indicates that the reservation holder will not perform the reserved action// and reverses the effects of this Reservation on the rate limit as much as possible,// considering that other reservations may have already been made.func (r *Reservation) CancelAt(now time.Time) {
  if !r.ok {
    return
  }
  r.lim.mu.Lock()
  defer r.lim.mu.Unlock()
  if r.lim.limit == Inf || r.tokens == 0 || r.timeToAct.Before(now) {
    return
  }
  // calculate tokens to restore
  // The duration between lim.lastEvent and r.timeToAct tells us how many tokens were reserved
  // after r was obtained. These tokens should not be restored.
  restoreTokens := float64(r.tokens) - r.limit.tokensFromDuration(r.lim.lastEvent.Sub(r.timeToAct))
  if restoreTokens <= 0 {
    return
  }
  // advance time to now
  now, _, tokens := r.lim.advance(now)
  // calculate new number of tokens
  tokens += restoreTokens
  if burst := float64(r.lim.burst); tokens > burst {
    tokens = burst
  }
  // update state
  r.lim.last = now
  r.lim.tokens = tokens
  if r.timeToAct == r.lim.lastEvent {
    prevEvent := r.timeToAct.Add(r.limit.durationFromTokens(float64(-r.tokens)))
    if !prevEvent.Before(now) {
      r.lim.lastEvent = prevEvent
    }
  }
  return
}
 // Reserve is shorthand for ReserveN(time.Now(), 1).func (lim *Limiter) Reserve() *Reservation {
  return lim.ReserveN(time.Now(), 1)
}
 // ReserveN returns a Reservation that indicates how long the caller must wait before n events happen.// The Limiter takes this Reservation into account when allowing future events.// ReserveN returns false if n exceeds the Limiter's burst size.// Usage example://  r, ok := lim.ReserveN(time.Now(), 1)//  if !ok {//   // Not allowed to act! Did you remember to set lim.burst to be > 0 ?//  }//  time.Sleep(r.Delay())//  Act()// Use this method if you wish to wait and slow down in accordance with the rate limit without dropping events.// If you need to respect a deadline or cancel the delay, use Wait instead.// To drop or skip events exceeding rate limit, use Allow instead.func (lim *Limiter) ReserveN(now time.Time, n int) *Reservation {
  r := lim.reserveN(now, n, InfDuration)
  return &r
}
 // Wait is shorthand for WaitN(ctx, 1).func (lim *Limiter) Wait(ctx context.Context) (err error) {
  return lim.WaitN(ctx, 1)
}
 // WaitN blocks until lim permits n events to happen.// It returns an error if n exceeds the Limiter's burst size, the Context is// canceled, or the expected wait time exceeds the Context's Deadline.func (lim *Limiter) WaitN(ctx context.Context, n int) (err error) {
  if n > lim.burst {
    return fmt.Errorf("rate: Wait(n=%d) exceeds limiter's burst %d", n, lim.burst)
  }
  // Check if ctx is already cancelled
  select {
  case <-ctx.Done():
    return ctx.Err()
  default:
  }
  // Determine wait limit
  now := time.Now()
  waitLimit := InfDuration
  if deadline, ok := ctx.Deadline(); ok {
    waitLimit = deadline.Sub(now)
  }
  // Reserve
  r := lim.reserveN(now, n, waitLimit)
  if !r.ok {
    return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", n)
  }
  // Wait
  t := time.NewTimer(r.DelayFrom(now))
  defer t.Stop()
  select {
  case <-t.C:
    // We can proceed.
    return nil
  case <-ctx.Done():
    // Context was canceled before we could proceed. Cancel the
    // reservation, which may permit other events to proceed sooner.
    r.Cancel()
    return ctx.Err()
  }
}
 // SetLimit is shorthand for SetLimitAt(time.Now(), newLimit).func (lim *Limiter) SetLimit(newLimit Limit) {
  lim.SetLimitAt(time.Now(), newLimit)
}
 // SetLimitAt sets a new Limit for the limiter. The new Limit, and Burst, may be violated// or underutilized by those which reserved (using Reserve or Wait) but did not yet act// before SetLimitAt was called.func (lim *Limiter) SetLimitAt(now time.Time, newLimit Limit) {
  lim.mu.Lock()
  defer lim.mu.Unlock()
  now, _, tokens := lim.advance(now)
  lim.last = now
  lim.tokens = tokens
  lim.limit = newLimit
}
 // reserveN is a helper method for AllowN, ReserveN, and WaitN.// maxFutureReserve specifies the maximum reservation wait duration allowed.// reserveN returns Reservation, not *Reservation, to avoid allocation in AllowN and WaitN.func (lim *Limiter) reserveN(now time.Time, n int, maxFutureReserve time.Duration) Reservation {
  lim.mu.Lock()
  defer lim.mu.Unlock()
  if lim.limit == Inf {
    return Reservation{
      ok:    true,
      lim:    lim,
      tokens:  n,
      timeToAct: now,
    }
  }
  now, last, tokens := lim.advance(now)
  // Calculate the remaining number of tokens resulting from the request.
  tokens -= float64(n)
  // Calculate the wait duration
  var waitDuration time.Duration
  if tokens < 0 {
    waitDuration = lim.limit.durationFromTokens(-tokens)
  }
  // Decide result
  ok := n <= lim.burst && waitDuration <= maxFutureReserve
  // Prepare reservation
  r := Reservation{
    ok:  ok,
    lim:  lim,
    limit: lim.limit,
  }
  if ok {
    r.tokens = n
    r.timeToAct = now.Add(waitDuration)
  }
  // Update state
  if ok {
    lim.last = now
    lim.tokens = tokens
    lim.lastEvent = r.timeToAct
  } else {
    lim.last = last
  }
  return r
}
 // advance calculates and returns an updated state for lim resulting from the passage of time.// lim is not changed.func (lim *Limiter) advance(now time.Time) (newNow time.Time, newLast time.Time, newTokens float64) {
  last := lim.last
  if now.Before(last) {
    last = now
  }
  // Avoid making delta overflow below when last is very old.
  maxElapsed := lim.limit.durationFromTokens(float64(lim.burst) - lim.tokens)
  elapsed := now.Sub(last)
  if elapsed > maxElapsed {
    elapsed = maxElapsed
  }
  // Calculate the new number of tokens, due to time that passed.
  delta := lim.limit.tokensFromDuration(elapsed)
  tokens := lim.tokens + delta
  if burst := float64(lim.burst); tokens > burst {
    tokens = burst
  }
  return now, last, tokens
}
 // durationFromTokens is a unit conversion function from the number of tokens to the duration// of time it takes to accumulate them at a rate of limit tokens per second.func (limit Limit) durationFromTokens(tokens float64) time.Duration {
  seconds := tokens / float64(limit)
  return time.Nanosecond * time.Duration(1e9*seconds)
}
 // tokensFromDuration is a unit conversion function from a time duration to the number of tokens// which could be accumulated during that duration at a rate of limit tokens per second.func (limit Limit) tokensFromDuration(d time.Duration) float64 {
  return d.Seconds() * float64(limit)
}