Now your life, life in the future to play you, now do not work hard, the future suck.
现在不玩命,将来命玩你,现在不努力,未来不给力。
我们在第1部分中讨论的所有示例接口都是使用值receivers 实现的。也可以使用指针receivers 来实现接口。在使用指针receivers 实现接口时需要注意的细微之处。让我们了解使用下面的程序。
package main
import "fmt"
type Describer interface {
Describe()
}
type Person struct {
name string
age int
}
func (p Person) Describe() { //implemented using value receiver
fmt.Printf("%s is %d years old\n", p.name, p.age)
}
type Address struct {
state string
country string
}
func (a *Address) Describe() { //implemented using pointer receiver
fmt.Printf("State %s Country %s", a.state, a.country)
}
func main() {
var d1 Describer // 接口类型变量
p1 := Person{"Sam", 25}
d1 = p1 // 值类型
d1.Describe()
p2 := Person{"James", 32}
d1 = &p2 // 指针类型
d1.Describe()
var d2 Describer
a := Address{"Washington", "USA"}
//d2 = a // 不能使用值类型(编译失败)①
d2 = &a
d2.Describe()
a.Describe() // 直接使用值类型调用②
}
为什么上面d2 = a处会引发panic( 此处不是panic, 而是引发编译错误。
cannot use a (type Address) as type Describer in assignment: Address does not implement Describer (Describe method has pointer receiver), 感谢码友@神州浪子的指正):
.\interface1.go:39:5: cannot use a (type Address) as type Describer in assignment:
Address does not implement Describer (Describe method has pointer receiver)
而a.Describe() 不会引起编译失败???
原因是: 任何指针变量或者可以获取指针的变量调用指针方法都是合法的。但是存储在接口中的值是无法寻址的,因此编译器无法自动获取指针地址引发panic.
或者说: d2 = a 此行报错, 简单地说,就是传过去(赋值)的对象必须实现了接口要求的方法, a并没有实现Describe()方法,a的指针实现了Describe()方法。
一个类型可以实现多个接口。让我们看看这是如何在下面的程序中完成的。
package main
import (
"fmt"
)
type SalaryCalculator interface {
DisplaySalary()
}
type LeaveCalculator interface {
CalculateLeavesLeft() int
}
type Employee struct {
firstName string
lastName string
basicPay int
pf int
totalLeaves int
leavesTaken int
}
func (e Employee) DisplaySalary() {
fmt.Printf("%s %s has salary $%d", e.firstName, e.lastName, (e.basicPay + e.pf))
}
func (e Employee) CalculateLeavesLeft() int {
return e.totalLeaves - e.leavesTaken
}
func main() {
e := Employee {
firstName: "Naveen",
lastName: "Ramanathan",
basicPay: 5000,
pf: 200,
totalLeaves: 30,
leavesTaken: 5,
}
var s SalaryCalculator = e
s.DisplaySalary()
var l LeaveCalculator = e
fmt.Println("\nLeaves left =", l.CalculateLeavesLeft())
}
虽然go不提供类似JAVA的继承,但可以通过嵌入其他接口来创建新的接口。
让我们看看这是如何完成的:
package main
import (
"fmt"
)
type SalaryCalculator interface {
DisplaySalary()
}
type LeaveCalculator interface {
CalculateLeavesLeft() int
}
type EmployeeOperations interface {
SalaryCalculator
LeaveCalculator
}
type Employee struct {
firstName string
lastName string
basicPay int
pf int
totalLeaves int
leavesTaken int
}
func (e Employee) DisplaySalary() {
fmt.Printf("%s %s has salary $%d", e.firstName, e.lastName, (e.basicPay + e.pf))
}
func (e Employee) CalculateLeavesLeft() int {
return e.totalLeaves - e.leavesTaken
}
func main() {
e := Employee {
firstName: "Naveen",
lastName: "Ramanathan",
basicPay: 5000,
pf: 200,
totalLeaves: 30,
leavesTaken: 5,
}
var empOp EmployeeOperations = e
empOp.DisplaySalary()
fmt.Println("\nLeaves left =", empOp.CalculateLeavesLeft())
//当然更是实现了两个子接口
var lc SalaryCalculator = e
lc.DisplaySalary()
}
一个接口的零值是nil , 也有其nil的类型。
package main
import "fmt"
type Describer interface {
Describe()
}
func main() {
var d1 Describer
if d1 == nil {
fmt.Printf("d1 is nil and 类型 %T 值%v\n", d1, d1)
}
}
如果我们使用nil的接口调用一个方法,则程序会panic,因为nil interface既没有底层的值也没有对应的具体类型。或者说像JAVA的空指针异常!
The End!