怎么避免内存逃逸?

怎么答
在runtime/stubs.go:133有个函数叫noescape。noescape可以在逃逸分析中隐藏一个指针。让这个指针在逃逸分析中不会被检测为逃逸。

 // noescape hides a pointer from escape analysis.  noescape is
 // the identity function but escape analysis doesn't think the
 // output depends on the input.  noescape is inlined and currently
 // compiles down to zero instructions.
 // USE CAREFULLY!
 //go:nosplit
 func noescape(p unsafe.Pointer) unsafe.Pointer {
     x := uintptr(p)
     return unsafe.Pointer(x ^ 0)
}
举例
通过一个例子加深理解,接下来尝试下怎么通过 go build -gcflags=-m 查看逃逸的情况。
package main
 
import (
 "unsafe"
)
 
type A struct {
 S *string
}
 
func (f *A) String() string {
 return *f.S
}
 
type ATrick struct {
 S unsafe.Pointer
}
 
func (f *ATrick) String() string {
 return *(*string)(f.S)
}
 
func NewA(s string) A {
 return A{S: &s}
}
 
func NewATrick(s string) ATrick {
 return ATrick{S: noescape(unsafe.Pointer(&s))}
}
 
func noescape(p unsafe.Pointer) unsafe.Pointer {
 x := uintptr(p)
 return unsafe.Pointer(x ^ 0)
}
 
func main() {
 s := "hello"
 f1 := NewA(s)
 f2 := NewATrick(s)
 s1 := f1.String()
 s2 := f2.String()
 _ = s1 + s2
}
执行go build -gcflags=-m main.go

$go build -gcflags=-m main.go
# command-line-arguments
./main.go:11:6: can inline (*A).String
./main.go:19:6: can inline (*ATrick).String
./main.go:23:6: can inline NewA
./main.go:31:6: can inline noescape
./main.go:27:6: can inline NewATrick
./main.go:28:29: inlining call to noescape
./main.go:36:6: can inline main
./main.go:38:14: inlining call to NewA
./main.go:39:19: inlining call to NewATrick
./main.go:39:19: inlining call to noescape
./main.go:40:17: inlining call to (*A).String
./main.go:41:17: inlining call to (*ATrick).String
/var/folders/45/qx9lfw2s2zzgvhzg3mtzkwzc0000gn/T/go-build763863171/b001/_gomod_.go:6:6: can inline init.0
./main.go:11:7: leaking param: f to result ~r0 level=2
./main.go:19:7: leaking param: f to result ~r0 level=2
./main.go:24:16: &s escapes to heap
./main.go:23:13: moved to heap: s
./main.go:27:18: NewATrick s does not escape
./main.go:28:45: NewATrick &s does not escape
./main.go:31:15: noescape p does not escape
./main.go:38:14: main &s does not escape
./main.go:39:19: main &s does not escape
./main.go:40:10: main f1 does not escape
./main.go:41:10: main f2 does not escape
./main.go:42:9: main s1 + s2 does not escape
其中主要看中间一小段

./main.go:24:16: &s escapes to heap    //这个是NewA中的,逃逸了
./main.go:23:13: moved to heap: s
./main.go:27:18: NewATrick s does not escape // NewATrick里的s的却没逃逸
./main.go:28:45: NewATrick &s does not escape
解释
上段代码对A和ATrick同样的功能有两种实现:他们包含一个 string ,然后用 String() 方法返回这个字符串。但是从逃逸分析看ATrick 版本没有逃逸。
noescape() 函数的作用是遮蔽输入和输出的依赖关系。使编译器不认为 p 会通过 x 逃逸, 因为 uintptr() 产生的引用是编译器无法理解的。
内置的 uintptr 类型是一个真正的指针类型,但是在编译器层面,它只是一个存储一个 指针地址 的 int 类型。代码的最后一行返回 unsafe.Pointer 也是一个 int。
noescape() 在 runtime 包中使用 unsafe.Pointer 的地方被大量使用。如果作者清楚被 unsafe.Pointer 引用的数据肯定不会被逃逸,但编译器却不知道的情况下,这是很有用的。
面试中秀一秀是可以的,如果在实际项目中如果使用这种unsafe包大概率会被同事打死。不建议使用! 毕竟包的名字就叫做 unsafe, 而且源码中的注释也写明了 USE CAREFULLY!。