《GO程序设计语言》设计中案例,仅作为笔记进行收藏。简单的聊天服务器,使用telnet 发送信息。
package main
import (
"bufio"
"fmt"
"log"
"net"
)
func main() {
listener, err := net.Listen("tcp", "localhost:8000")
if err != nil {
log.Fatal(err)
}
go broadcaster()
for {
conn, err := listener.Accept()
if err != nil {
log.Print(err)
continue
}
go handleConn(conn)
}
}
// 对外发送消息的通道
type client chan<- string
var (
entering = make(chan client)
leaving = make(chan client)
// 所有接收的客户消息
messages = make(chan string)
)
func broadcaster() {
// 所有链接的客户端
clients := make(map[client]bool)
for {
select {
case msg := <-messages:
// 把所有接收的消息广播给所有的客户
// 发送消息通道
for cli := range clients {
cli <- msg
}
case cli := <-entering:
clients[cli] = true
case cli := <-leaving:
delete(clients, cli)
close(cli)
}
}
}
// 创建一个对外发送消息的新通道
func handleConn(conn net.Conn) {
// 对外发送消息的通道
ch := make(chan string)
go clientWriter(conn, ch)
who := conn.RemoteAddr().String()
ch <- "You are " + who
messages <- who + " has arrived"
entering <- ch
input := bufio.NewScanner(conn)
for input.Scan() {
// 注意,忽略 input.Err() 中可能的错误
messages <- who + ": " + input.Text()
}
leaving <- ch
messages <- who + " has left"
conn.Close()
}
func clientWriter(conn net.Conn, ch <-chan string) {
for msg := range ch {
// 注意,忽略网络层面的错误
fmt.Fprintln(conn, msg)
}
}