目的

本篇文章主要介绍cle/149360.html">golang在调用c实现的dll时,具体的一些方式。比如值传递、参数传递、指针等等的一些使用。

一、dll的代码

c实现的dll代码:

hello.h

#ifndef _HELLO_H_#define _HELLO_H_#include #define HELLO_EXPORTS#ifdef HELLO_EXPORTS#define EXPORTS_API extern "C" __declspec(dllexport)#else#define EXPORTS_API extern "C" __declspec(dllimport)#endif // HELLO_EXPORTSEXPORTS_API int add(int left, int right);EXPORTS_API void show(char* ptr, int nLen);EXPORTS_API char* change(char* ptr, int nLen);EXPORTS_API void callByReference(int& nLen);EXPORTS_API void callByPtr(int* nLen);#endif //_HELLO_H_

hello.cpp

#include "hello.h"int add(int left, int right){ return left + right;}void show(char* ptr,int nLen){ printf("> -------------------\n> Pass `pointer` and `int` data:\n"); printf(">> %s, %d\n", ptr,nLen);}char* change(char* ptr, int nLen){ if (!ptr || 0 > nLen)  return nullptr; printf("> -------------------\n> Pass `pointer` and `int` data:\n"); printf("> src strings: %s\n",ptr); ptr[1] = 'a'; printf("> modify strings: %s\n", ptr); return ptr;}void callByReference(int& nLen){ nLen = 100;}void callByPtr(int* nLen){ *nLen = 1000;}

生成一个名为c2plusdll.dll的动态库文件,位于我的路径:E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll

二、golang的调用代码

编写调用dll的代码:

package mainimport ( "fmt" "strconv" "syscall" "unsafe")func main() { call()}func IntPtr(n int) uintptr { return uintptr(n)}func Int2IntPtr(n int) uintptr { return uintptr(unsafe.Pointer(&n))}func IntPtr2Ptr(n *int) uintptr { return uintptr(unsafe.Pointer(n))}func BytePtr(s []byte) uintptr { return uintptr(unsafe.Pointer(&s[0]))}func call() error { left := 4 right := 5 err := Add(left, right) if err != nil {  fmt.Println("Error:", err)  return err } str := []byte("this is a test msg!") err = Show(str, len(str)) if err != nil {  fmt.Println("Error:", err)  return err } err = Change_bytes(str, len(str)) if err != nil {  fmt.Println("Error:", err)  return err } n := 0 err = Call_PassByValue(n) if err != nil {  fmt.Println("Error:", err)  return err } fmt.Println("> Call_PassByValue(n)的结果为 n=" + strconv.Itoa(n) + ",期待输出 100") n = 0 err = Call_PassByPtr(&n) if err != nil {  fmt.Println("Error:", err)  return err } fmt.Println("> Call_PassByPtr(&n)的结果为 n=" + strconv.Itoa(n) + ",期待输出 1000") return nil}func Add(left, right int) error { dllPath := "E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll" handle, err := syscall.LoadLibrary(dllPath) if err != nil {  fmt.Printf("Error: %s\n", err)  return err } defer syscall.FreeLibrary(handle) add, err := syscall.GetProcAddress(handle, "add") if err != nil {  fmt.Printf("Error: %s\n", err)  return err } ret, _, _ := syscall.Syscall(add, 2, IntPtr(left), IntPtr(right), 0) if err != nil {  fmt.Printf("Error: %s\n", err) } fmt.Println("> Add(4,5)的结果为:", ret) return nil}func Show(str []byte, l int) error { dllPath := "E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll" handle := syscall.NewLazyDLL(dllPath) show := handle.NewProc("show") show.Call(BytePtr(str), IntPtr(l)) return nil}func Change_bytes(str []byte, l int) error { dllPath := "E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll" handle := syscall.NewLazyDLL(dllPath) change := handle.NewProc("change") change.Call(BytePtr(str), IntPtr(l)) return nil}func Call_PassByValue(n int) error { dllPath := "E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll" handle := syscall.NewLazyDLL(dllPath) test := handle.NewProc("callByReference") test.Call(Int2IntPtr(n)) return nil}func Call_PassByPtr(n *int) error { dllPath := "E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll" handle := syscall.NewLazyDLL(dllPath) test := handle.NewProc("callByPtr") test.Call(IntPtr2Ptr(n)) return nil}

三、结果分析

运行的结果:

golang调用c实现的dll接口细节分享

从上图中可以看到:

1、当值传递时并没有修改传入的值;只有指针传递时修改了传入的值。

2、指针传递时golang侧使用的是byte切片

四、结论

1、需要修改参数的值时,必须使用指针类型

func Call_PassByPtr(n *int) error{return nil}

2、需要修改指针的内容时,必须使用指针类型

func Change_bytes(str []byte, l int) error { return nil}

3、golang传递指针给c接口函数时,必须使用[] byte的类型,不能使用string类型

func Show(str []byte, l int) error { dllPath := "E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll" handle := syscall.NewLazyDLL(dllPath) show := handle.NewProc("show") show.Call(BytePtr(str), IntPtr(l)) return nil}

4、golang调用c接口时有三种方式:

(1)使用syscall.LoadLibrary(dllPath)函数加载dll,syscall.Syscall(...)函数调用具体的函数接口,如下:

func Add(left, right int) error { dllPath := "E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll" handle, err := syscall.LoadLibrary(dllPath) if err != nil {  fmt.Printf("Error: %s\n", err)  return err } defer syscall.FreeLibrary(handle) add, err := syscall.GetProcAddress(handle, "add") if err != nil {  fmt.Printf("Error: %s\n", err)  return err } ret, _, _ := syscall.Syscall(add, 2, IntPtr(left), IntPtr(right), 0) if err != nil {  fmt.Printf("Error: %s\n", err) } fmt.Println("> Add(4,5)的结果为:", ret) return nil}

(2)使用syscall.NewLazyDLL()加载dll,使用接口函数.Call(uintptr类型的参数)来调用函数

func Call_PassByPtr(n *int) error { dllPath := "E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll" handle := syscall.NewLazyDLL(dllPath) test := handle.NewProc("callByPtr") test.Call(IntPtr2Ptr(n)) return nil}

(3)使用syscall.MustLoadDLL(dllPath)加载dll,函数接口函数.Call(参数列表)调用

func Call_PassByValue(n int) error { dllPath := "E:\\Code\\vs2015_project\\demo\\x64\\Release\\c2plusdll.dll" handle := syscall.MustLoadDLL(dllPath) callByReference := handle.MustFindProc("callByReference") ret, _, err := callByReference.Call(IntPtr(n)) if err != nil {  fmt.Println("DllTestDef的运算结果为:", ret) } return nil}

以上为个人经验,希望能给大家一个参考,也希望大家多多支持服务器之家。如有错误或未考虑完全的地方,望不吝赐教。

原文链接:https://blog.csdn.net/qq_30549833/article/details/86583045